Nintendo Wii U Gameplay, Asymmetry in Game Design: Digressing and Sidequesting



With the Nintendo Wii U ready for release, everyone is talking about Wii U gameplay. But what is asymmetry in video games? Is it just a gimmick that will make the Wii U unbalanced? This week, Ronnie looks at symmetry and balance in game design and how the Nintendo Wii U is far from the first video game console to feature this style of gameplay.

25 Replies to “Nintendo Wii U Gameplay, Asymmetry in Game Design: Digressing and Sidequesting”

  1. ItsEnder

    Dear Ronnie,
    My name is Xander. I have been a huge fan of the Game Theorists for a while. In fact, the first video I watched was the first one you edited, Minecraft Diamond Armor. I haven't watched the channel for a while and just came back to discover what happened. You will never be forgotten. You helped create some of the best content on YouTube and the Internet. Rest in Piece Ronnie.

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