I completely disagree I played the original Crash Bandicoot games way more times than I've ever played Mario 64 or any Mario game for that matter I find them a lot more fun than Mario not to mention typical Nintendo Fanboy not liking that they don't do hand holding on basic moves that anyone would be able to figure out naturally but because they don't included tutorial to tell you how to do these easy to do moves he counts that as a negative
4:17 the developers threw in extra checkpoints? No they didn't. Pity checkpoints existed in the originals too. It's adaptive difficulty where if you're struggling a lot it will throw in an extra checkpoint or give you an Aku Aku (2 hit one if you're really struggling)
It doesn’t even deserve to be on a Nintendo. It is made for PlayStation. Crash bandicoot is a PlayStation mascot. Like the sack boy from little big planet. And parappa the rapper. And the clown from twisted metal. And daxter. It sho of be nowhere near some garbage Nintendo. Nintendo is trash.
I like it better on switch.. I have it on my ps4 pro also but for some reason it feels sluggish / slight unresponsive not sure how to explain it but I like it better on switch it looks good and with the switch pro controller it feels great. Its the same with Doom somehow it just feels better on switch..
I'm glad theres no hand holding in this game crash is designed to be a challenge. So many damn games now days are to easy even the new pokemon lets go pikachu looks like its going to be easy from what i've seen at the moment. Old school gameplay with HD visuals is the way to go for me.
I like how modern videogame reviews are reduced into: Its hard therefore It's shit. Maybe It's that you are just an idiot? These games are not that hard as you descriebe them. Also no changes should be made for newcomers. Crash has a special feel to it, if a few people cry about so it be. It must retain it's original essence.
Everyone is going to bash me for this, but this game is severely broke! Some levels seem to be worse than others with some of these issues. I am going to get every game 100 percent completed including all platinums, do a video, and post it where Activision can see it. Will show proof I completed and got all platinum. Now to the issues.
Crash bandicoot 1 is a vast improvement over the PS4 version when it released. I returned the PS4 version after 5 levels. The PS4 version had me sliding of platforms constantly. They seem to have fixed that issue. The Switch version was enjoyable, and in my opinion harder than the other two in regards to the original that is. Only real challenging part was the time trials.
Crash bandicoot 2. OMG! Talk about broken! The hit detection is so bad! I never once had above 25 lives, and died so many times on the easiest levels. There are times I press the button to do a short jump, and he jumps like I held the button down leading to death. Then the slide into a spin is super glitchy. I do it and he does the slide and spit but he jumps. I never even press the button. I currently only have 4 levels to get platinum in.
Have not played crash bandicoot 3 yet, but I figure if they ignored the glaring issues in the first two, they did so in the third. Sadly we live in an era of video games where they are only partially tested.
In my opinion the time trials should have never been added to the first two games. No longer a remake or remaster, but more like a reimagining. Also this is a kids game. We are playing it for nostalgia. Just like Mario is a kids game. Insanely difficult time trials should have never been added. If they want that so people can try to set records they need to release competition copies like they used to.
Already rumored a new crash game is coming. Can’t imagine how bad that is going to be. But if they want to go down the road Madden, COD, Assassins Creed, and many other popular franchises they will lose. Test your games or don’t release them. People will get tired very fast of buggy, glitchy, and broken platformers.
“Heeellooo there lovely peeople” – No matter what format this remake comes out on, the physics are off. It’s all eye candy on what is still perfect to play on its original PlayStation hardware or even in emulation.
Note: This game suffers from SEVERE input lag. If you press jump, it takes about 1/2 a second for Crash to jump. It doesn't matter if you play it docked or handheld, it still suffers from it. Go play Mario or BOTW and come back to this game, it feels so sluggish.
Never played the original, played crash 1 first and 100% it first and then got to crash 2 and 3 and barely got halfway before I gave up. I found the first crash easier for some reason even though everyone says crash 1 is harder.
Returning to the comments section because I've been hearing a lot of buzz around the gaming world today that Crash N. Sane may have increased input lag on Switch compared to other platforms.
If so, that puts a lot into perspective about Alex lamenting the game having heavy controls while the comments from more experienced Crash fans are saying it's totally fine for them.
One of your complaints was there was “no tutorial”. The game puts all the button commands on the screen on level 1. Every level that introduces something new also has their commands shown. What more do you need?
7/10 is a bit harsh. They made Crash 1 a significantly better game by changing the gem collection requirements, adding Coco and adding time trials for relics.
I completed the first 2 and a half and didn’t find it difficult or timing jumps difficult at all 🤔 But on PC you can set it to 60fps, so maybe that’s the problem.
I found Kirby Star Allies jarring to play in 30fps too. Maybe platformers are just meant to be 60.
Apparently they made it 30 “so it feels the same as the old version”, but playing in 60 doesn’t feel different, just smoother 🤷🏼♂️
Nintendo reviewer reviewing a remaster game originally for the ps1 complaining about bad mechanics in a remaster. I dont see how reviewers cant get it through their thick skulls that a remaster is just an hd port. If you cant adapt to the difficulty then dont play it. Those jumps your missing are because Crash wont stand on a ledge if he only has a toe touching it. Also I dont see a Mario 64 remaster for the switch so why does nintendo get to say shit about the controls comparing it to Mario again?
People complain about games being too easy, and then when something challenging like N. Sane Trilogy comes out, they complain about it being too difficult.
This reminds me of my childhood 😀
I completely disagree I played the original Crash Bandicoot games way more times than I've ever played Mario 64 or any Mario game for that matter I find them a lot more fun than Mario not to mention typical Nintendo Fanboy not liking that they don't do hand holding on basic moves that anyone would be able to figure out naturally but because they don't included tutorial to tell you how to do these easy to do moves he counts that as a negative
This man's gameplay is just sad
30fps. Ewe. I also hate motion blur and AA. I bet this would run ally faster with those switched off alone
Its not 1080 in docked it’s 720
How do you slide? Or body slam
7:25 🎶 Hello darkness my old friend 🎶
4:17 the developers threw in extra checkpoints? No they didn't. Pity checkpoints existed in the originals too. It's adaptive difficulty where if you're struggling a lot it will throw in an extra checkpoint or give you an Aku Aku (2 hit one if you're really struggling)
It doesn’t even deserve to be on a Nintendo. It is made for PlayStation. Crash bandicoot is a PlayStation mascot. Like the sack boy from little big planet. And parappa the rapper. And the clown from twisted metal. And daxter. It sho of be nowhere near some garbage Nintendo. Nintendo is trash.
How do you SAVE the game on the switch? I’ve been trying to figure it out and it doesn’t fucking tell me anywhere I’m getting pissed
I usually agree with his points, but really? Comparing this to Mario? Wow..
I like it better on switch.. I have it on my ps4 pro also but for some reason it feels sluggish / slight unresponsive not sure how to explain it but I like it better on switch it looks good and with the switch pro controller it feels great. Its the same with Doom somehow it just feels better on switch..
Ok it looks like I am not subbing to this idiot.
Isn't in the same league as Mario when it comes to entertainment and inventiveness?
Well obviously. Mario is boring as fucking shit by comparison.
I'm glad theres no hand holding in this game crash is designed to be a challenge. So many damn games now days are to easy even the new pokemon lets go pikachu looks like its going to be easy from what i've seen at the moment. Old school gameplay with HD visuals is the way to go for me.
Never played Crash Bandicoot in my life… now I'll buy this trilogy for my Switch… great!
I like how modern videogame reviews are reduced into: Its hard therefore It's shit. Maybe It's that you are just an idiot? These games are not that hard as you descriebe them. Also no changes should be made for newcomers. Crash has a special feel to it, if a few people cry about so it be. It must retain it's original essence.
Everyone is going to bash me for this, but this game is severely broke! Some levels seem to be worse than others with some of these issues. I am going to get every game 100 percent completed including all platinums, do a video, and post it where Activision can see it. Will show proof I completed and got all platinum. Now to the issues.
Crash bandicoot 1 is a vast improvement over the PS4 version when it released. I returned the PS4 version after 5 levels. The PS4 version had me sliding of platforms constantly. They seem to have fixed that issue. The Switch version was enjoyable, and in my opinion harder than the other two in regards to the original that is. Only real challenging part was the time trials.
Crash bandicoot 2. OMG! Talk about broken! The hit detection is so bad! I never once had above 25 lives, and died so many times on the easiest levels. There are times I press the button to do a short jump, and he jumps like I held the button down leading to death. Then the slide into a spin is super glitchy. I do it and he does the slide and spit but he jumps. I never even press the button. I currently only have 4 levels to get platinum in.
Have not played crash bandicoot 3 yet, but I figure if they ignored the glaring issues in the first two, they did so in the third. Sadly we live in an era of video games where they are only partially tested.
In my opinion the time trials should have never been added to the first two games. No longer a remake or remaster, but more like a reimagining. Also this is a kids game. We are playing it for nostalgia. Just like Mario is a kids game. Insanely difficult time trials should have never been added. If they want that so people can try to set records they need to release competition copies like they used to.
Already rumored a new crash game is coming. Can’t imagine how bad that is going to be. But if they want to go down the road Madden, COD, Assassins Creed, and many other popular franchises they will lose. Test your games or don’t release them. People will get tired very fast of buggy, glitchy, and broken platformers.
Pppeeeeeeeeeeooooooppppplllleeeee
“Heeellooo there lovely peeople” – No matter what format this remake comes out on, the physics are off. It’s all eye candy on what is still perfect to play on its original PlayStation hardware or even in emulation.
screw your 7 out of 10 rating I give it a rating of 10/10 its that good of a game probably better than the original
Nintendo should make a gex enter the gecko switch port Digital of course
7/10 good. So I can spend my $40 on Fortnite instead, cool.
Note: This game suffers from SEVERE input lag. If you press jump, it takes about 1/2 a second for Crash to jump. It doesn't matter if you play it docked or handheld, it still suffers from it. Go play Mario or BOTW and come back to this game, it feels so sluggish.
I don't like Crash …
boo this man.. booo..
Is the footage shown actually the switch version??? Seems to look slightly better than it does on my tv.
I don't have a playstation last one I had was the ps2 , they said the downgrade was a huge problem
Never played the original, played crash 1 first and 100% it first and then got to crash 2 and 3 and barely got halfway before I gave up. I found the first crash easier for some reason even though everyone says crash 1 is harder.
the mechanics ARE explained in the game, you just didn't noticed
5:00 hmmm… No, the game actually tells you that stuff, you just didn't read it
I am very sad because i cannot refund. I think is the last time i am buying digital version
I love the game. It shows a good example of a good remake. Jak trilogy next please.
I feel like I should buy this for the PS4 but its so tempting to get it for the switch and play on the go! Any suggestions?
Where is the video that included the frame-rate? I'm guessing Digital Foundry may have blown you out of the water?
Returning to the comments section because I've been hearing a lot of buzz around the gaming world today that Crash N. Sane may have increased input lag on Switch compared to other platforms.
If so, that puts a lot into perspective about Alex lamenting the game having heavy controls while the comments from more experienced Crash fans are saying it's totally fine for them.
One of your complaints was there was “no tutorial”. The game puts all the button commands on the screen on level 1. Every level that introduces something new also has their commands shown. What more do you need?
Learn the big difference between a REMAKE and a REMASTERED game.
Screw this review, fucking idiot doesnt know gmaes and compares this REMAKE with Mario Odyssey…. STFU
I got it on the switch recently and I am loving it! It’s my first time playing the game and it has more charm than Odyssey
One hilariously bad crash bandicoot insane trilogy review.
One day I might get a Switch for this.
7/10 is a bit harsh. They made Crash 1 a significantly better game by changing the gem collection requirements, adding Coco and adding time trials for relics.
I completed the first 2 and a half and didn’t find it difficult or timing jumps difficult at all 🤔 But on PC you can set it to 60fps, so maybe that’s the problem.
I found Kirby Star Allies jarring to play in 30fps too. Maybe platformers are just meant to be 60.
Apparently they made it 30 “so it feels the same as the old version”, but playing in 60 doesn’t feel different, just smoother 🤷🏼♂️
Nintendo reviewer reviewing a remaster game originally for the ps1 complaining about bad mechanics in a remaster. I dont see how reviewers cant get it through their thick skulls that a remaster is just an hd port. If you cant adapt to the difficulty then dont play it. Those jumps your missing are because Crash wont stand on a ledge if he only has a toe touching it. Also I dont see a Mario 64 remaster for the switch so why does nintendo get to say shit about the controls comparing it to Mario again?
People complain about games being too easy, and then when something challenging like N. Sane Trilogy comes out, they complain about it being too difficult.
A lot of people just don't know what they want.
who needs this on the switch? I've got a ps one with the lcd, a car charger, and almost all 4 crash games!
get a job bro
EXTREME delay when playing docked…Expect to be falling alot and dying because of it